
Pestilen Ratte
Artimus Ratte
65
|
Posted - 2017.01.29 18:48:56 -
[1] - Quote
Arthur Aihaken wrote:Until POS are completely removed I don't think we're going to see a lot of concentrated attacks on Citadels. I do know that the current Citadel attack window and asset safety mechanics suck and offer little incentive for smaller groups to go to war with each other.
You are right, there won't be a lot of concentrated attacks on citadels. Not unless the Very Dangerous fleet commanders are so starved of content that they resort to keeping their Very Dangerous pilots occupied with destroying them.
The thing is, folks are harsh on Eve designers for doing their best. I actually like the whole idea of the Raitaru. Yes, it is easily killed. But it only costs 700 mil, so why not? Why should folks be able to have ultra durable tools for a cheap price?
Just make sure you earn more than 700 million, and then who cares if you lose it? If you can't make 700 million in a reasonable time..... what for you need a Rautaru??
The Raitaru and the new mechanics also provide much needed fresh gameplay for industrialists and miners who need some love.
We all understand that Very Dangerous fleet commanders and their hordes of Very Dangerous pilots need content. And we understand that, despite being Very Dangerous, these folks would rather blow up easy targets than fight each other in matched combat. And we further understand that it is edgy and clever to massively outnumber opponents and win by such daring and skill.
And therefore we understand that the industrialists must be fed to the Very Dangerous pilots as evidence that they are, in fact, VERY Dangerous folks.
Personally, I have been waiting for it for a while now. the Raitaru's are up in null sec, and we have been waiting for the fleets to come get them. None have showed up. Not that we were going to make a grand fight of it. Heck, we built the things to lose them. We just want a fight. Some kind of fight.
We were so incredibly bored and starved of a fight a few weeks back that we deliberately fitted hull tanked blaster ships and charged into a medium plex, attacking a fleet our size. Needless to say, in FW space the mob descended and we got very little content. A little bit, but only a few seconds.
Everyone complains that Eve might die due to subscriber angst over drama, but I think the better fear is that Eve will never die, that it can't die. I have this vision (nightmare) of Eve remaining forever on some forgotten private server, no longer developed by anyone but still active for the few thousand folks who still love to fly around New Eden and check out all the cool stuff there is to see. Maybe blow up a few rats. every now and again, see another player. Dock up. Be safe.
I think that is the safe vision. there all always be a New Eden. The only question is whether anyone gets paid to develop it further. Given how that has worked out over the past few years, I think we really need to ask what difference, at this stage, it would make.
CCP have long struggled with a player base that is half folks who have paid thousands of dollars and feel they own a slice of New Eden, and who (perhaps reasonably) believe they ought to be able to make their monthly plex without spending too many hours at the grind. The other half is folks who are paying such a huge premium for a computer game that they expect the thing to be fun. CCP staff get crushed in the middle of these two huge forces.
Just to be clear, everyone who subscribes is paying more in 6 months than they would have paid for any other game. Ever. To own it. I'm not saying Eve is bad value for money. I'm just saying that cheap, it ain't.
Does anyone remember the monocle thing? That, right there, was CCP.
Eve will never die. It can't. Too many folks are waiting for that to happen, and Eve has always been about boring the other guy to death.
|